Veldtog |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
DTvH N |
Taal |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Although the dwarves cannot match the taller races in a sprint, when unencumbered by heavy armor their tremendous stamina and endurance allows them to match all but the fastest on foot. Dwarvish Scouts use this to their advantage, ranging ahead of the main force and reporting back on troop movements and dispositions, or securing important objectives. Outside of battle, they are often used to relay messages between dwarvish communities. However, they pay for their speed with the poorer protection provided by their lighter armor.
Advances from: | |
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Bevorder na: | Dwarvish Pathfinder |
Cost: | 18 |
LP: | 30 |
Beweging: | 5 |
EP: | 30 |
Vlak: | 1 |
Orde: | neutraal |
ID | Dwarvish Scout |
Vermoëns: |
byl lem | 6 - 3 nabygeveg | ||
byl lem | 8 - 2 afstandgeveg |
Resistances: | |
---|---|
lem | 20% |
steek | 20% |
impak | 20% |
vuur | 10% |
koue | 10% |
arcane | 10% |
Terrein | Movement Cost | Verdediging |
---|---|---|
Berge | 1 | 70% |
Coastal Reef | 2 | 30% |
Diep Water | - | 0% |
Dorpie | 1 | 50% |
Flat | 1 | 30% |
Frozen | 2 | 30% |
Grot | 1 | 50% |
Heuwels | 1 | 60% |
Impassable | - | 0% |
Kasteel | 1 | 60% |
Moeras | 3 | 20% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Unwalkable | - | 0% |
Vlak Water | 3 | 20% |
Woud | 1 | 30% |